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  • Bazooka Tango Raises USD$2.5m; Samsung to Shutter PlayGalaxy Link

  • Epic Games Acquires Cubic Motion; USD$4.1bn Invested in XR in 2019


  • Global Esports Revenue to Hit USD$1.1bn; Facebook Acquires Sanzaru Games

  • Google Rolls Out Hypercasual Platform; CD Projekt Now Europe's Second-Largest Game Company

  • The 5 Biggest Feature Trends Shaping the Mobile Game Market in 2020

  • Digital Drives 68.7% of EA's Q3 Net Revenue; Zuckerberg Still Committed to AR and VR as 'the Holy Grail of Social'

  • XR Revenue to Reach USD$14.9bn in 2023; Nintendo mobile games generate USD$1.08bn (£829m)

  • 55% of UK Dev Jobs Are Outside of London and the South East; Atari to Open Gaming Hotels

  • Facebook Gaming Increases Audience Share; China Launches Mental Health Initiative Targeting Gaming

  • Games grew 4% in 2019 to USD$120.1bn (£91.8bn); Razer applies for Digital Full Bank License