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  • Streaming and the Cloud: What We Learned from Microsoft's XO19 Event

  • Tencent to Leverage Nintendo Partnership; Monthly Gaming Ad Spend on US TV Reaches USD$60.3m (£47.2m)

  • Improbable Partners with Tencent Cloud; Unity Acquires Obvioos

  • Blizzard Criticised for Crowdfunding; AMD Targetting Consoles & Cloud Gaming

  • Tencent Gains China Approval to Publish Mario Title; 78% of Gaming Preteens Watch Gaming Videos

  • Google Shuttering Daydream; Ubisoft Launches Entrepreneurs Lab S4

  • Analysis: What This Week Taught Us About the PlayStation 5