Hyper Casual

  • Snap Games details real-time multiplayer focus for hyper causal Snapchat games

  • Google Teases Stadia Details; WeQ Acquires Booster Studios

  • Next-Gen On-Device Mobile AI: What Is It & What Might It Mean for Game Ad Tech?

  • deltaDNA: Maturing Mobile Games Market Sends Revenues Soaring Off the Chart

  • Analysis: Apple Unveils 'Arcade' Subscription Service

  • Discord's Gaming Store Bolstered by £118m Investment Round

  • In-App Ad Revenues Muscling Out In-App Purchasing in Casual Mobile Games

  • Many Indie Game Developers Lack Resources to Monetise Apps: Q&A with Rafael Vivas, Lion Studios