×
  • Mobile Gaming Consumer Spend Hits USD$61.7bn (£47.4bn); Over 70 Million PC Shipments in Q4 2019

  • In-Game Ads in 2019: Inside deltaDNA's Ad Survey Results Report


  • Team17 Acquires Yippee Entertainment; Worldwide Christmas App Spend Tops USD$277m (£209.6m); Nexon Sell off Gloops For JPN¥1 (£0.007)

  • Hyper-Casual Games Proliferate by 170%; Valve Index Sells Out in Some Regions

  • How Advertising Shortcomings Shaved 17% Off Twitter's Share Price

  • Knock Knock Knocks on the Door of the Post-App Store Opportunity

  • Hyper-Casual Esports Platform Ready Raises USD$5m (£4.1m)

  • Unknown Worlds Demands USD$300,000 (£249,000) from G2A; Borderlands 3 Will Not be Preloadable on Epic Games Store

  • Snap Games details real-time multiplayer focus for hyper causal Snapchat games

  • Google Teases Stadia Details; WeQ Acquires Booster Studios