• Financial Results Round-Up: March & April 2020


  • The Evaluation of Self-Service Mobile DSPs

  • CD Projekt Now Most Valuable European Game Company; Amplifier Acquires DESTINYbit

  • CWA Launches Campaign for Video Game Unionisation; Square Enix Focusing on Cloud Gaming

  • Building a UA Strategy Around 'Affinity'

  • Interview: AppLovin's Carl Livie on Making In-App Bidding Mainstream

  • Improbable Partners with Tencent Cloud; Unity Acquires Obvioos

  • How Advertising Shortcomings Shaved 17% Off Twitter's Share Price

  • Interview: Fyber's Offer Yehudai Talks Programmatic, Subscriptions and Getting In-Game Ads Right

  • Mobvista Half-Year Profits Grow by 65%; MWM Immersive Rebrands and Expands Into Publishing

  • The Programmatic Counter-Revolution: Why the Industry Needs to do its Bit to Avoid a Personal Data Backlash